The Walking Dead: All That Remains – Review

Prior to the release of The Walking Dead we weren’t sold on the idea of episodic gaming. The thought of being drip-fed a story over several months seemed alien, but from as early on as the second episode Telltale managed to twist our arm. Each episode was more ambitious than the last, and as each …

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The Walking Dead: 400 Days – Review

Even though this unexpected ‘special episode’ is a spin-off rather than something more substantial, Telltale has weaved yet another incredibly compelling story. Well, five short stories to be precise – 400 Days is set during various intervals of the outbreak, with five bite-sized chapters to play through. Each lasts around twenty minutes and introduces a …

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The Walking Dead: Survival Instinct – Review

Activision’s take of the TV show sensation includes a cheeky nod to Skyrim – an achievement called ‘I used to be human like you’ which is gained by shooting a walker in the knee with an arrow. Why are we telling you this right at the start of our review? Because it’s the only thing …

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The Walking Dead: No Time Left

The Walking Dead series should be remembered for a number of reasons. It proved that there was still life left in the point and click adventure genre, and managed to convince us that episodic gaming can be a brilliant thing if handled correctly. Perhaps less significantly, we also learned that Telltale are indeed able to …

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The Walking Dead: Around Every Corner

The subtitle for episode four of Telltale’s adventure series refers to the fact that the survivors have finally arrived in the city of Savannah, only to be greeted by more zombies than they could have ever imagined. There really is one around every corner, making this the most action-heavy instalment yet. Don’t expect to be …

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The Walking Dead: Long Road Ahead

This year has been full of surprises, but none have been more pleasant than Telltale’s The Walking Dead series. The first episode proved that the point-and-click adventure genre still has plenty of untapped potential – had this series been handled differently, we don’t think it would have ended up being as tense or as exciting. …

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The Walking Dead: Starved for Help

If you missed out on the first part of Telltale’s The Walking Dead story, then you missed one of the best zombie games of recent times. It was an excellent blend of zombie slaughtering and pointing and clicking, demonstrating Telltale’s storytelling skills to their fullest. The best thing about it though was that there were …

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The Walking Dead: Episode One

Many gamers rejoiced when Telltale Games arrived on the scene, and rightly so – their aim was to rejuvenate the then-dead point and click adventure genre. Their licensed games have received mixed reviews in the past, with their last game – Jurassic Park – critically mauled. There’s no need to worry though. This is Telltale …

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Deadly Days

Roguelikes are tricky beasts. They take a certain amount of resilience to take on. With highly randomised elements they can be fun after obtaining items that synergise well, or your YouTube-worthy controller smashing moment as you take that disastrous final hit which ends the run far too soon. You die – a lot, essentially with …

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Beyond A Steel Sky

Back in 2003, UK-based Revolution Software was challenged with bringing Broken Sword into the third dimension, aiming to broaden its appeal to the PlayStation 2 generation. It was a task far harder than it may sound – few point ‘n click adventure games had made the jump to 3D at the time, and it’s likely …

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The Council: Episode 4 – Burning Bridges – Review

Once the first part of an episodic adventure is out of the way talking about the ensuing episodes becomes a tricky task. You can pretty much guarantee at least one dramatic twist, an unforeseen discovery or a character death – or perhaps even all three – which in turn makes going into detail about an …

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Back to the Future: The Game – 30th Anniversary Edition – Review

A Telltale series involving the time-travelling antics of the ever likeable Marty McFly is an enticing proposition, many would admit. Before donning Marty’s curiously tasteful orange body warmer though it’s worth bearing in mind that this series harks back to 2010 – a time when Telltale was still perfecting their storytelling craft. See also: their …

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Ride to Hell: Retribution – Review

We hope that in years to come somebody gets the scoop on how Ride to Hell came to be. No developer intentionally sets out to make a bad game, after all. It was first announced in 2008 as an open-world affair, with the first trailer reporting a 2009 release. That proposed release date came and …

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WRATH: Aeon of Ruin review

It seems reasonable to suggest most people have a preferred takeaway establishment. The one that you always find yourself coming back to, much to your waistline’s despair. Should that takeaway temporarily close, you’ll doubtlessly have to expand horizons and go elsewhere. Sure, the food from a second choice might be palatable, but it’s never the …

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The Bookwalker – Thief of Tales review

This turn-based adventure immerses players in the dramatic story of Etienne Quist, a writer facing a severe sentence of writer’s block for his crime. Through its multi-perspective narrative, it explores themes of control, redemption, and the power of the written word. The visual presentation is commendable, with the real world depicted in rich detail and …

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